
FlashPlayer - SWF to HTML
大小:4.06MiB版本:v 0.2.4更新时间:2021-12-21
Open SWF links of Adobe Animate (Flash) in a pure sandboxed JavaScript emulator
FlashPlayer - SWF to HTML 的使用方法详解,最全面的教程
FlashPlayer - SWF to HTML 描述:
用户数:30000
分类:开发者工具插件
扩展大小:4.06 MiB
最后更新时间:2021-12-21
版本:v 0.2.4
FlashPlayer - SWF to HTML 插件简介:
这是来自Chrome商店的 FlashPlayer - SWF to HTML 浏览器插件,您可以在当前页面下载它的最新版本安装文件,并安装在Chrome、Edge等浏览器上。
FlashPlayer - SWF to HTML插件下载方法/流程:
点击下载按钮,关注“扩展迷Extfans”公众号并获取验证码,在网页弹窗中输入验证码,即可下载最新安装文件。
FlashPlayer - SWF to HTML插件安装教程/方法:
(1)将扩展迷上下载的安装包文件(.zip)解压为文件夹,其中类型为“crx”的文件就是接下来需要用到的安装文件
(2) 从设置->更多工具->扩展程序 打开扩展程序页面,或者地址栏输入 Chrome://extensions/ 按下回车打开扩展程序页面
(3) 打开扩展程序页面的“开发者模式”
(4) 将crx文件拖拽到扩展程序页面,
完成安装如有其它安装问题,
请扫描网站底部二维码与客服联系如有疑问请参考:
https://www.extfans.com/installation/This extension plays SWF objects of Adobe Animate (Flash) in a pure JS emulator without the need to have a native Flash plug-in like Adobe FlashPlayer. The extension uses two open-source Flash to JS libraries (Ruffle and SWF2JS) as its emulation engine. By default, the extension does not play Flash objects instead, the user presses the toolbar button for the extension to find all available Flash objects or links in the current webpage. It will offer the user to select the proper SWF object and then send the link to a stand-alone emulator window. This way Flash objects are only functioning when there is a request. For Flash links, the extension adds a context menu item to these links so you can directly emulate an SWF link. Since this extension does not run Flash by default, it is lighter than other similar extensions. It only runs Flash on demand.
Features:
Runs a pure JavaScript-based Flash emulator
Does not require any native plug-ins
Run in a private sandboxed window to protect the user privacy
Use two different engines: Ruffle (https://ruffle.rs/) and SWF2JS (https://swf2js.com/)
Optionally emulate all embedded flash objects inside the page (use action's right-click context menu)
Notes:
1. This extension uses two open-source emulator engines. The SWF2JS library still does not support all methods available so some SWF objects may crash the engine.
The extension always tries to open the emulation window the same size as the actual Flash object, however, you can resize the window to the proper size anytime.